quarta-feira, 4 de dezembro de 2013

Playable factions on the Main Campaign by the Caesar in Gaul Campaign Pack

Reflecting Julius Caesar’s Gallic War from 58 to 51 BC, Caesar in Gaul takes place over a shorter timeframe than ROME II. We’ve therefore extended each year to 24 turns, and reintroduced seasons to the campaign game. As the turns tick by, each season can bring positive or negative effects to your game, and you’ll see some beautiful changes happening to the campaign map. This screenshot gives you a taster of just how atmospheric it can look.
Foto: Season’s greetings!

Reflecting Julius Caesar’s Gallic War from 58 to 51 BC, Caesar in Gaul takes place over a shorter timeframe than ROME II. We’ve therefore extended each year to 24 turns, and reintroduced seasons to the campaign game. As the turns tick by, each season can bring positive or negative effects to your game, and you’ll see some beautiful changes happening to the campaign map. This screenshot gives you a taster of just how atmospheric it can look.
Our upcoming Total War: ROME II Campaign Pack “Caesar in Gaul” introduces three new playable factions.
These factions are included in the Caesar in Gaul Campaign Pack, but are playable in the Main Campaign Game.


The Boii, a celtic tribe from Central Europe (Hercynia) and known for their military prowess, urge to move and conquer. As such, they enjoy a morale boost while being in enemy territories.

The Galatians, blending Gallic and Hellenistic culture, come with a unique starting position and are accomplished plunderers, they gain increased income from raiding and sacking.

The Nervii, fearless warriors, focus on ambush tactics and fast assaults to defeat their enemies in close combat. They also benefit from their network of friendly tribes and receive a morale boost on friendly territories. 



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