Assassinate Wife
This is the only political action that does not actually grant any directly political outcomes and only the ruling party's members can be targeted. The higher the character's Gravitas, the higher the financial cost to arrange the killing of his wife. Its only other side-effect is to remove the household trait provided by the character’s wife, freeing up the slot for a potential new one.
Divorce
Same as Assassinate Wife except it has no financial cost and high political cost. Carrying out this action means losing the support of a good few more patricians than if you had just assassinated her. It also has a small negative effect on the targeted character’s Gravitas.
Bribe
Has the simple effect of removing a character from an opposition party and placing him in your own at a financial and a political cost. Useful if you need to decrease the amount of Gravitas within an opposition party and increase your own in order to readdress the balance. If successful, the bribed character will lose some of his Gravitas when he moves over. The financial cost is more for high-Gravitas characters.
Adopt
Same as Bribe except the target will not lose Gravitas when he moves over to your party. Note that party leaders cannot be adopted or bribed.
Marriage
This is the most effective of all the actions aimed at achieving better balance between the parties, but is also the most expensive, coming at a high political and financial cost. Arranging a marriage between the targeted character and one of your distant relatives instantly readdresses the Influence levels of the two involved parties, bringing them into better harmony. Only unmarried members of opposition parties can be targeted.
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