quinta-feira, 28 de fevereiro de 2013

Trailer about the battle of Teutoburg Forest

Guys, come the third trailer for Rome Total War II, and the second about the military history of Rome, the first was about the Siege of Carthage in 146 BC. This is about the biggest military defeat in Roman history, about the battle of Teutoburg Forest. For those who do not know what this battle is to follow a short biographical description.

In 9AD, Teutoburg Forest was the scene of a crushing defeat for the Empire. Masterminded by Arminius, the son of a Germanic chieftain taken as a child and raised as a hostage in Rome, the battle saw his betrayal of the Roman general Varus.

Arminius united the tribes, ambushed Varus' Legion and struck a fatal and shattering blow to the Empire's expansion.

Teutoburg Forest features as a playable historical battle in Total War: ROME II, and demonstrates some of the game's thrilling new features, including our true line-of-sight system, deployable battlefield technology, and our tense new style of ambush scenarios.

sexta-feira, 15 de fevereiro de 2013

Total War: Rome II - Suebi (Germania) Faction

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Suebi

caption“Blood, Nobility, Courage.”

The Suebi are an indomitable Germanic culture dwelling to the north east of Gaul. Not a single people, but rather numerous tribes sharing a common language and similar religious beliefs, they frequently raid their Gallic neighbours across the Rhine.

Heavily reliant on infantry and ambush tactics, raiding is their predominant form of conflict. Lightly equipped, most Suebi warriors make use of the framea, a javelin-like spear, as swords are a rarity. Often unarmoured they carried their rounded, oval or long, hexagonal shields into battle and wore little more than simple cloaks or other garments at times.
However, their fighting prowess is legendary and their warriors rightly feared. Even the stoutest centurion would tremble at the sight of a charging band of Berserkers – or feel the icy hand of fear clutching his heart when the sinister, black-painted Night Hunters spring from the forests.
Fairly isolationist, Julius Caesar wrote that there was a paucity of trade outside of the Germanic tribes themselves, occurring only if a surplus of loot or slaves were available. To distinguish themselves from their slaves, freemen and warriors wear a form of topknot that has come to be known as a Suebian knot. Their kings, chiefs and champions sport even more elaborate versions of this same hairstyle.
Given such ostentatious displays, standing out in battle is important. Kings and chiefs, although drawn from elite lineages, are elected, making their continuation of heroic traditions essential in uniting the tribes.
Under the right leadership, The Suebi have the potential to unite to a single purpose, and Britannia, Gaul, and Iberia could easily be swept away under the weight of their numbers…
Like other Germanic factions, the Suebi are masters of forest warfare and plunder. Stemming from a confederation of smaller Germanic tribes, they have a diplomatic edge when dealing with other barbarians and excel at fighting lesser tribes who dare to stand in their way. They feel disdain for outsiders, civilised cultures and other barbarians alike, and must contend with considerable resistance from those whom they conquer.
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sábado, 9 de fevereiro de 2013

Total War: Rome II - Arverni (Gaul) Faction

Arverni
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“Belief, dignity, power.”caption
 
Descended from a long line of Celts, the warlike Arverni are one of the most powerful tribes of central Gaul. Far more than mere barbarian looters and raiders, they have a complex and sophisticated culture centred at Nemossos, their stronghold near the Gergovia plateau.
Ruled by kings and tribal chieftains, but deferent to their druids, there exists a rigid social order amongst the Arverni. Prestige and power come from a man's abilities as a warrior and a leader as much as his lineage.
Heavily dependent on infantry, the Arverni make great use of javelins and the devastating impact of the charge, led by elite warriors such as Spear Nobles and Oathsworn. It is by fighting this way that leaders have earned their places: as champions, proving themselves in conflict.
While many matters ostensibly fall to the Arverni's kings and chieftains, in reality, much is governed by the will of the druids, including declarations of war or peace. Blending animism with a pantheon of greater, local and lesser household gods, the Celtic religion is one of the key factors uniting the disparate Gallic tribes.
Seemingly unstoppable en masse, Gallic tribes sacked Rome in 390BC and terrorised much of the Aegean as recently as 279BC, invading Thrace, Macedon and Illyria. Maybe their destiny lies across the sea to Britannia, with all the Celtic tribes united under a single king? Or to the south, to finally put paid to the growing threat from Rome?
Noted craftsmen, the Arverni enjoy improved income from their artisans, as well as profiting from the Gauls’ expertise with gold-working. In battle, their cavalry benefit from natural Gallic horsemanship, while the charisma and fighting prowess of their kings and chieftains make them formidable warriors, and earns them diplomatic respect amongst other barbarian tribes.
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sexta-feira, 1 de fevereiro de 2013

Total War: Rome II - Iceni (British Tribe) Faction

Iceni
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caption“Iron, conquest, pride.”

An Iron Age tribe of southern Britain, the Iceni are a proud and fierce people. They inhabit the flatlands, marshes and fens that border the North Sea, south of the Wash. They are practiced raiders, and frequently engage in battle with their tribal neighbours, the Coritani and Atrebates.

The Iceni principally make use of infantry when at war. Equipped with large oval or sub-rectangular shields and either a sword or spear, their main distinction from the Celtic tribes of the continent is the practice of painting or tattooing their skin, combined with a greater use of slings in battle. Although light cavalry are used, the Iceni and other British tribes are famed for their highly manoeuvrable war-chariots. After harrying the enemy with javelins, warriors dismount and engage in a fashion similar to the Homeric champions.

Far from simple barbarians, the Iceni have established a capital, known as Venta Icenorum, as well as large religious centres. Although based on agriculture, their economy is sophisticated – they even mint their own coins. Their culture, craft and wealth are illustrated in the form of fantastic gold torques and other jewellery worn by their nobles.

As a playable faction, The Iceni are brave and warlike; invoking the goddess Andraste as they charge into battle drives them to even greater feats of valour. Their expertise with iron makes the resource a particularly effective form of income for the tribe, as does their skill at raiding and looting. And as a warrior society, the happiness of the people increases with every fresh declaration of war.

The Iceni have the potential to dominate the Iron Age tribes of Britain. Beyond their shores lie Celtic Gaul and Iberia… can the Iceni unite them all under their banner?
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